![]() ![]() Right-click the panner to bring up the contextual menu of panning options. The panner can be clicked-and-dragged horizontally, allowing the audio for each Channel to be positioned left or right in the stereo field. Panner and FaderĪll Channels feature a horizontal panner and vertical volume fader below the I/O-selection display. ![]() It is also possible to assign all selected Inputs or Outputs in ascending order based on the audio hardware configuration.Ĭlicking on the Input for an Instrument Channel opens the interface for the source virtual instrument. If several Channels are selected they can be assigned instantly to the same Input or Output by making a selection for any one of the selected Channels. Clicking on a Track in this list selects and expands that Track in the Mix view.Ĭlick on any Input or Output to display and choose from a list of available routing options for any Channel. Click on the Input area on a Bus or FX Channel to display a pop-up list of all assigned/sent Tracks. Bus and FX Channels display a graphical count of the number of Tracks assigned or sent to them, rather than a discrete display of input channels, as their input source is usually from multiple Channels. Instrument Channels display the name of the virtual instrument from which they get their input. All Channels are configured with Main Out as their Output by default.Īudio Channels show the hardware audio input selection. Input/OutputĪt the top of each Channel is a display of its configured Input and Output, with the Input shown at the top and the Output below it. The following features are common to all Channels. ![]() For more on this topic, refer to the Alternative Console Layout section of this chapter. It is important to note that the Console opens by default in Large mode, and the following descriptions assume this mode is engaged unless otherwise noted. There are several other Channel types discussed below, including Input, Output, Bus, and FX Channels. Instead, Instrument Channels represent the audio output of virtual instruments. Audio Tracks in the Arrange view are directly represented by Audio Channels in the Console, whereas Instrument Tracks have no direct representation in the Console. Open the Console by clicking on the button or by pressing on the keyboard.Įach channel of audio in your Song is represented by a Channel in the Console. Mixing in Studio One is primarily done in the Console. ![]()
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